Halo- MCC Brings Grifball Back, So Grab Those Gravity Hammers
343 Industries is bringing a classic game mode back to Halo: The Master Chief Collection, albeit likely for a limited time. As part of one of its routine playlist updates to The Master Chief Collection, 343 has reintroduced Grifball, the game of bombs and gravity hammers.
The game mode, created by Rooster Teeth in its Red Vs. Blue series, was a mainstay in Halo 3 as a custom game mode before being adopted by then-developer Bungie. In the years since, Grifball has made appearances throughout the franchise and is now routinely rotated in and out of Halo: The Master Chief Collection’s playlists.
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Has-Been Heroes Review
When it was first unveiled, roguelike Has-Been Heroes had unique expectations to meet–here was another game from Frozenbyte, developers of the Trine series, in which you control three heroes at once. But while their previous trios worked together well, this game’s eponymous heroes fall short. At the beginning of the game, the bland triumvirate–made up of two veterans pulled out of retirement and a newcomer, not that it matters–sets out on an uninspired quest to deliver two princesses to school on orders of the king. The plot aims for amusing whimsy, but it doesn’t land, so from the first cutscene on, Has-Been Heroes has a motivation problem. Progress is measured in inches across hours of playtime, with your victories coming more from luck than any discernible decision you made.
You’re given control of three heroes–a mage, a rogue, and a warrior–and sent on a series of brief journeys likely to result in death more often than not. Gameplay bo…